![]() |
../ma digital art/FINAL SHOW 2006 | ||
|
about DIGItales DIGItales is an exhibition of 24 Digital Artists from 10 different countries. It is a show drawing together many disparate themes and eclectic narratives from the world of Digital Culture. These artists have all been studying for an MA in Digital Arts at the University of the Arts, London (Camberwell) - some full-time, some part-time, some face-to-face, some online. From Performance Artists to Code Poets, they all will be showing their work on the Opening Night: 11th July 2006 from 6pm. The show continues 10am to 5pm from the 12th through to the 15th July at Camberwell College of Arts. |
|||
![]() |
![]() |
![]() |
![]() |
|
Cyborg-drama Balca Arda My project is a comic animation based on a story of cyborg family. It questions identity issue in cyberage regarding Jean Baudrillard and Donna Haraway's theories of cyborg and loss of difference with the birth of transcendental existence. |
Multi-gender Cristina Buendia The project is presented as a net.art piece and video. Within it questioning any limitations and differences between the sex, showing a model that presents themselves with her/his genitals that have been removed and acting with different gestures that provoke over the audience a feeling they can't manage to identify what the gender of this person. |
Domestic abuse Peter Forde In the gallery audiences are monitored by CCTV as they walk through the habitual residency of a fabricated culture. Public space is no longer. Song and dance are organic cultures that develop in all human societies. Television is the drug that brings the public to a fantasy world and ruins our own. |
Intersecting lives Emmanouil Kanellos Intersecting lives is a project based on a merger of two animated films through which I want to enhance aesthetically the graphical representation of a subject and experiment on its remake with a different artistic language by using digital media and techniques. The remake of the original animated film is its "alter-ego". |
![]() |
![]() |
![]() |
![]() |
|
Wish making Cherry Leong Suet Yan This project aims to explore the possibilities of integrating different media like video arts, installation and web design, and at the same time, look into the ethics of digital newness by investigating the consequence of establishing an online sharing culture concerning our wishes and dreams in order to get a better understanding of our neighbours. |
Woodpecker Mizue Miyazawa 'Woodpecker' is a mobile animation project using customised USB memory sticks which can be shared with everyone. I hope this imaginative journey will bring as a consequence a feeling of homecoming and comfort. It is my wish that you will find your pleasure and everything would be peace through this project. |
ASSA MA James Mylne ASSA is a brand idea made through my digital and analog work that I try to bring together. The work is an expression of how contrasting ideas such as camouflage, graffiti, and Buddhism can actually work together, even in today's branded consumerism. This can be found by honestly expressing these components in an artistic context. |
The book of memory Madoka Nagata My work explores the possibilities of visualising "memory", using my own memory of a famous Japanese Folk story. However, allowing the user to interact with it and to alter my "memory" of the story, creating your own personal interpretation and memory of the story. Creating a story that changes with each person who interacts with it, a lot like Chinese Whispers. |
![]() |
![]() |
![]() |
![]() |
|
Birthplace Lu’sa Low Pew The images that I produce are journeys of ideas, of consequences, they are overalls of experiences. They are meant to tell my stories and my anxieties. These are my objects of affection stored inside a networked container to be observed, intending to take others on board of these visual journeys |
How to prevent a drop of water from evaporating? Yu-Shan SU From which perspective do you see this question? I explored this question in the context of The Tao, which encourages working with the forces of nature - not against them. The Tao teaches the technique of mastering circumstances in a harmonic way - not trying to control them. Therefore, what would be the answer? |
WAON Yuki Takaoka My work is a rebellion against the current convenience culture taking place in modern society. Making a piece where the work itself, poses challenges for the user as opposed to the other way round. Creating a more human experience rather than a virtual experience. |
Political structures of creative collaboration Jem MacKay My art is the enquiry into the political structures of creative collaboration. I use video to document this enquiry and have built up more than 200 hours of related video material over the last two years. The issue that faces me in this exhibition, then, is the same as is facing us all in this age of information overload. How do we begin to circumnavigate this amount of time-based media within the time-frame that we have available? |
![]() |
![]() |
![]() |
![]() |
|
Revenge of the subjective Claire Morales A confrontation with the mobile phone networks commercial, economic and political issues concerning privacy, voyeurism and surveillance in their pervasive tracking and profiling of individuals personal 'biographical' data, to present a reclamation of the subjective within the collective noise using wireless open source sound networks. |
Architectural knitwork Janet Nabney I explore notions of space and reality; discovering relationships in the production of dimensional knitted constructions. The interrelationship between the conceptual, the virtual and the real processes trigger new connections and interrogate the nature of implementing knitted textile strategy. Is there links between a construction that displaces space in the real world and one that is a composite of compossibilities marking the notion of time in a virtual world of multiple realities. |
Time-lap Victor Sajowa My work reflects the capturing of movement over time and the changes that occur, the water-fount taken at close range, the still footages taken of a particular area at different times of the day, the season changes and other video footages show the influence of time, indeed everything is in the lap of time. |
Anamorphic dodecahedron Alan Wilson The aim of the project is to evolve a system of three dimensional drawing involving an internal space (artist's studio) an external space (waterloo Bridge) and an idealised space (dodecahedron). These three spaces have been chosen as representative of the cognitive process of perception. |
![]() |
![]() |
![]() |
![]() |
|
Trust Ren Yue My project is about trust between ourselves and the world we live in. This three part project has posted a question of what do we believe in. It is often and usual that we believe animation is a fiction or fantasy. We are always believed and lead by whatever we here from the media. But, sometimes we have to see the world in an unusual way in order to find out the truth that we can trust. |
Wandering in strange lands Robin Doherty My work has a ground in the search for self-knowledge. This search may incorporate reason and intellect but it does not rely solely upon it, relating as much, if not more so, to a metaphysical knowledge based on direct emotional and intuitive understanding. Often meditative and iconic in nature I see the work as a bridge between the conscious and unconscious, between intuition and reason, reflecting a search for immediacy with that which is unknown and unknowable. |
Iconic narrative Colin Eyre The objective of my project is to explore how iconology is used and interpreted in society today. Icons, images and symbols are used to represent messages, complex data, beliefs and ideologies as well as being employed in commercial and business communications. How we interpret and interact with icons is influenced by our social and cultural background. |
Relief sculpture to digital art Mark A. Hopkins My objective for manipulating relief sculptures was foremost to restore life to these neglected and decayed pieces of art, bring awareness to these forgotten historical pieces and use them as a foundation for creating angelic like images which are a combination of human sculptures with wings. I was moved by the pure, virtuous, pious image that was recreated from the original relief sculptures and chose to focus my work around these imagery. |
![]() |
![]() |
![]() |
![]() |
|
Dance Stephen Jackson My work explores relationships between political and personal landscape and territory, both physical and emotional. I am interested in how people position themselves and cope, within geographical areas affected by conflict, examining senses of collective loss, dislocation, strength and willpower. I am also interested in the idea of shared loss of memory/forgetting as new beginning. |
3D pixel art Martha Koumarianou My love for all directions and development of technology, as well as pixel art has made me want to transfer pixel art from 2D PC environment to contemporary and even a big, 3D pixel art installation and to video it. I am trying to imagine the feeling of the viewer who is standing in front of the construction as he finds himself smaller than this "tiny" pixel art. |
Invisible boundaries Nina Noor The project explores an overlap between the real and virtual worlds in a manner that reflects the shift in technological transformation from a world structured by boundaries and enclosures to a world dominated by connections, networks and flows. The digital world is logically, spatially and temporally discontinuous and therefore presents new ways of looking at space and architecture. |
Recycled love Maria Pavlou This short animation has two aspects: firstly, it can be considered as a social message spot about animal mistreatment and abandonment, targeted to both children and adults. Secondly, in its making it explores a new technique that breaks free from the standard, polished, three dimensional look and introduces a more illustrative approach. |